打包 (Da Bao) Food Fight is a 6 months collaborative project created by Team Sum during our time in DigiPen Singapore. My main role in the team was a Character Modeler (Mala Champion), but I also took part in modelling some smaller props, mainly the food. It was really fun modeling food! Since our story is inspired by ancient China and Chinese food, I decided to model some iconic Chinese dishes. High-poly is sculpted in Zbrush, Retopo-ed in 3dsMax, textured in Substance Painter. Check out the Character Model I did for the project here:
https://www.artstation.com/artwork/d8vkWQ
These 6 months has been hectic, but I am pretty happy with how the final project turned out!
Special thanks to my talented teammates who brought this project to life! Please check out their artstation below :)
-Project by Team Sum-
Aloysius Ho : Producer, Environmental Lead, Technical Lead, Modeler
https://www.artstation.com/alui
Anthea Ko : Art Director, Lead Concept Artist, Modeler
https://www.artstation.com/lushiette
Cornelius Lum : Lead Animator, Rigger, Modeler, Logo Designer, Video/Sound Editor
https://www.artstation.com/corneliuslum
Tan Rui Quan : Character Artist, Modeler, Technical Artist, Layout Artist
https://www.artstation.com/ruiq
Celeste Tan: Lead Character Artist, Modeler, Lighting Artist, Concept Artist
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AlmightyGir's Marmoset Cell-Shaded Shader: https://almightygir.gumroad.com/l/KEmbw
B-roll footage
Renders in Marmoset Toolbag